I have set up a designed a few different charts so that we can move winners up and drop losers down, but not in pairs for a 4 person chart. I would have at least two turtle cars in this config. The idea is that a winner will move up multiple tiers so that a faster car can climb to the top quicker, it also mixes up the race a bit more. I would want at least one turtle car in every race, maybe up to 4 of them. For a 4 lane race, assuming 24 boys and turtles. There are few different Tier charts that can be divised for 6 tiers, but I am thinking this can work.What if we move more than one car each time? If we move first and second up, and third and fourth down, then tier 2 and tier 3 are much more dynamic. Basically, you end up approximating a bubble-sort. And maybe round n and round (n+1) don't look much alike, but round n and round (n+2) probably look a lot alike, especially as the derby goes on
24 Finish/Next Tier
Tier 1st 2nd 3rd 4th
A::: A A B C
B::: A B C D
C::: A C D E
D::: B D E F
E::: B D E F
F::: C E F F
The boys want to make it and stay in the top tier. In this set up, a boy who is initially place in Tier F can jump to Tier A in two races. The finals I would do a 5 car Lane Rotation base on the last round top 3 from A, winners of B and C.
I am thinking that I might have some smaller groups, and I am going to move it to a 3 lane race. Again, I want boys to have fun and win races.